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AI Insights · Timothy · April 2025

Top 5 Trivia Games Performance in Australia Q1 2025

Explore the performance trends of the top 5 trivia games on a unified platform in Australia during Q1 2025, including downloads, revenue, and active users.

Top 5 Trivia Games Performance in Australia Q1 2025

In the first quarter of 2025, the top trivia games in Australia exhibited varied performance trends across downloads, revenue, and active users. Here’s a closer look at how each app fared.

Elevate - Brain Training Games experienced a steady trend in weekly revenue, starting at around $20K in early January and slightly fluctuating to end at approximately $18.9K by the end of March. Downloads began at 10K, gradually decreasing to 4.6K. However, active users showed consistent growth, increasing from 27K to 46K by the quarter's end.

Kahoot! Play & Create Quizzes saw a modest rise in revenue, peaking at $4.1K in the last week of March. Downloads peaked mid-quarter at 5.9K before stabilizing around 4.8K. Active users showed a recovery from a dip in early February, rising to 28K by March 31.

Akinator maintained consistent download levels around 4.5K, with a slight increase to 4.6K by the end of March. Revenue remained minimal throughout the quarter. Active users dropped from 19K to 7.8K, indicating a decline in engagement.

GeoGuessr showed stable revenue, averaging around $2.4K weekly, with a peak of $2.7K in the final week. Downloads fluctuated slightly but remained close to 2.1K. Active users were consistent, hovering around 6.6K.

Trivia Star: Trivia Games Quiz experienced a decline in downloads from 3.3K to 408 by the end of the quarter. Revenue saw a slight increase in early March, reaching $679. Active users decreased from 7.5K to 2.9K, reflecting a downward trend in user engagement.

For more detailed insights and data, visit Sensor Tower to explore the comprehensive performance of these applications.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025